It’s time to begin again

It is with acute embarrassment that I notice I haven’t blogged in over a month! I am not sure where the time has gone but such is how we live much of our lives.

For Fare City fans, the most exciting news is that version 1.1 was submitted to Apple a week ago. If recent performance is a guide then we may hope that it will appear in the App Store in a little over a week from now, just in time for you all to update ready for some holiday gaming.

I have already covered the change of leaderboard in a previous blog, and I’m going to do another entry on my experience of integrating Open Feint, so I won’t say much here. However, I will mention that the update attempts to post your existing high score to the appropriate Open Feint leaderboard. In doing so it uses the local cache of your leaderboard entry so it won’t work if you have reset your stats since posting your best score. I did experiment with scraping the online information but it needed just too much code payload. I apologize in advance for any high scores that are lost – you will just have to post a better score with the new version.

So what else is new? For what seems like ever we have been promising a new map for Fare City. Version 1.1 has Metrotown, a more suburban setting with a less regular grid, and a train you need to avoid. Here is a screenshot of the new map in action:


Pretty nice, yes? One of the great things about this map is what you can’t see – the infrastructure that is now built into the game to support maps and their unique features. This means that future maps can be added much faster.

Something that keeps coming up is the difficulty of the game. Quite simply, the speed is just too much of a challenge for some players. Well, help is at hand in the form of Rookie mode. In it the game is still the same but everything is done at a more leisurely pace. The taxis are slightly slower and they arrive less frequently. And to give you a helping hand you start with two insurance stars – just like that. Of course, Rookie mode is not just for new players, anyone who wants a little more relaxing play will enjoy it.

At the other end of the scale is Time Trial mode. If you thought First Shift was frenetic, just wait until you’ve tried this! You compete against the clock, with a starting time of just 90 seconds. Each fare you deliver buys you a couple of seconds more, so you really have to keep motoring. Also, the taxis arrive much more quickly than in the classic game, so the last few seconds of the game can be pretty crazy. That is, if you can get there – normal insurance rules still apply.

Well, I hope that has whet your appetites. It has been a long time coming but I hope you will find Fare City 1.1 worth the wait…

4 Responses to “It’s time to begin again”

  1. iMoss Says:
    December 4th, 2009 at 07:51

    really nice update 🙂
    but I think you should change music while playing Metrotown map 😉

  2. JDesR Says:
    December 4th, 2009 at 12:29

    The new city & the train are awesome! I haven’t done so yet, but eventually, I will park a taxi on the tracks just to see the crash.

    Another similar idea might be to add a police car, firetruck, or ambulance zooming by at random times (perhaps on a future map).

  3. Finkly Says:
    December 4th, 2009 at 14:47

    Thanks. We did think about a new music track for Metrotown but decided to hold off until we can enable iPod music selection as well.

  4. Finkly Says:
    December 4th, 2009 at 14:49

    If you are clever you can get several taxis to collide with the train at once!

    Thanks for all the suggestions. At this point I’m just glad to have 1.1 out in the market place. Enjoy. 🙂

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